MeshMinds launches the first Art x Technology creative innovation lab in Singapore

Posted on July 4, 2017

Singapore, Tuesday, 4th July 2017 – In its quest to become a SmartNation, Singapore has been exploring better living through the use of emerging technology. In support of this initiative, next-generation investor in creative technology for good, MeshMinds is working with ArtScience Museum and technology giants to produce a unique pilot programme that brings together homegrown artists and emerging technology experts to drive social innovation. Artists with scalable ideas that have a good story will receive mentoring and support to showcase new, immersive and ground-breaking work.

The inaugural lab, MeshMinds 1.0, offers artists the opportunity to learn 3D modelling and printing; Virtual Reality (VR) and Augmented Reality (AR); and the Internet of Things. Projects must have a strong focus on the development of people and society, concentrating on topics such as aging; diversity and inclusion; cyberbullying; and digital literacy.

One-to-one mentoring is the cornerstone of the lab. Artists can expect expert guidance and feedback from leading minds such as Lionel Chok, founder of local VR and AR production company, Immersively; Karthik Nathan, Reality Solutions Lead at Autodesk Singapore; and Honor Harger, Executive Director of ArtScience Museum and herself an artist-technologist exploring broadcasted radio waves from space as sound.

Kay Vasey, co-founder of MeshMinds, said, “Several industry heavyweights have already signalled interest. Autodesk, a leader in 3D design, engineering and entertainment software are on board as a technology partner, providing mentors and teaching. Artists can also look forward to experimenting with Microsoft’s Hololens, Oculus Rift, Facebook’s VR headset and Google’s AR computing platform, Tango. A promising education partnership with the Media Lab at LASALLE College of the Arts that will power cross-disciplinary art and technology projects pushing the boundaries of artistic mediums, is also in the pipeline. We are excited at the prospect of charting the rise of digital creativity across the arts in an immersive exhibition at ArtScience Museum as part of its Sunday Showcase programme early next year.”

Abhishek Deshmukh, Head of Research and Development at Autodesk Singapore said, “Autodesk ReMake, the brainchild of a team of engineers from our reality solutions division makes Reality Computing scalable and accessible to a wide variety of users by converting photos or scans into high-definition 3D meshes. That, in addition to Autodesk’s 3D design and engineering software will provide the artists with tools to expand their practice and explore every stage of the process of making things, from digital models to real-world physical objects.”